![]() That seems like a step backwards from the old MO. I will have to keep both around, and move the mods and profiles directory to MO2 to update FOMOD based mods and move them back to MO1 to run the game because MO2 doesn't support INI Tweaks. There are a couple of problems I have with MO2. We feel very comfortable recommending MO2 as the manager of choice. I tried replacing NCC directory in MO 1.3.11 with the one from 2.1.2, but it too gives me the "no files in installed mod" error when installing JIP LN. I checked to make sure my INI tweaks didn't get disabled in the transition, and then I saw the INI Tweaks box grayed out with "INI Tweaks *this feature is non-functional*" above it! I got all of the mods updated, but when I ran it, the fonts were messed up and the mouse acceleration was back (all of which I had setup and fixed with INI Tweaks). I knew of the beta versions, but I there hasn't been an update to them on the GitHub page in almost 2 years so all this time I thought MO had been abandoned. I didn't even know MO2 had come out of beta because all of the links to download MO on the Wiki here lead to the MO page on Skyrim Nexus which is MO 1.3.11, and there is no mention of MO2 there either. Searching 2.1.1 lead me to discover the stable MO2 release is on SkyrimSE Nexus. ![]() I was reading another post somewhere with the same problem and someone mentioned MO version 2.1.1 working for them, but the latest version I saw was 2.0.7 beta. It didn't pop up an error, but in the log window at the bottom, it said "no files in installed mod." I tried downloading the fix anyway and dropping it in the MO 1.3.11 directory, but it still wouldn't install JIP LN. I couldn't find a stand-alone package for the beta versions, which I prefer. It gets to a point where it looks like it's trying to download something, but after a minute or so it gives an error and doesn't install. I tried the suggested solution linked at the bottom, however the beta version 2.0.7 wouldn't install. Searching for a solution I found this old post that was pretty much what was happening to me, except I'm installing mods for FNV. I had no problem just a few months ago, and the only thing that has changed was MS managed to sneak the Fall Creators Update on my system, so I think that update broke something. I tried installing another mod that is FOMOD scripted and it gives the error too. ![]() When I tried to update JIP LN, which uses a FOMOD script, I got an error: "Unable to obtain public key for StrongNameKeyPair installation failed (errorcode 5)." I tried to re-install the old version, but I got the same error.Īll of the other mods installed fine, but they were just loose files where the JIP LN has a FOMOD script in it. There were a few, so I downloaded and began updating them. I was planning to resume my game this weekend, so I fired up MO last night to check for mod updates. It has been a long game and I still have lots more to go (366 hours so far according to the save). I've taken a breaks and come back to it off and on. I started a heavily modded game of FNV over a year ago using MO. Does that mean MO2 isn't recommended for other games? I'm having a problem with MO 1.3.11 so I "upgraded" to MO2, which fixed the problem, but INI Tweaks aren't functional in MO2. ![]() I was going to post in the MO2 support forum, but it says to only post questions in there dealing with FO4 and SkyrimSE. ![]()
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